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How Does Magic Work?
Basic Spell Template
Astronomancy
Chaos Weaving
Mist Magic
Necromancy
Voidmancy
Shadowmancy
The Pyramid of the Summer Night
The Bishop in Battle
the Clock of Winter
The Chime of Autumn
The Crystal Skull of Intli
The Ever-changing Device
The Eye of Nherru
Haunted Masks of Metal
The Lute of Tears
The Seven-Sided Compass
Sigil of the Mansion
Spear of Thought
The Sunstone
White Moon Choker
The Zikal Crystals
The Truths of the Jewel Sphere
Indigo Lies
Assaults of Vorpal Darkness
Barbarian's Compassion
Burning Fields of Falsehood
Chains of Ethereal Energy
Chaos of the Steel Battlefield
Divinities' Deflection
Dwarven Chant of Air
Glowing Gushes of Earth
Golems' Working of Mud
The Grail of Hearing
Green Vestment of Flesh
Incantation of the Forgotten Warrior
Lantern of Seeing
The Ration of Returners
Rings of Immovable Magma
Sacred Assaults of Lightning
Savage Witchery of the Ornate Bone
The Six Runes of the Mystic Robe
The Spells of Kingly Ether
Thorns Control
Thought Storms
Town Shield
Unholy Ceremony of Alteration
Unjust Gods' Curse of Muteness
Unspeakable Rite of Conjure Nothing
Voidness Rings
Waterwalking Control
White Fields
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